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It was good fun indeed 🤣
Made a nice change from the tension / frustration of WZ 🥹
I was somewhat mystified by the dynamics of a fwd track focused r26r managing a 4 wheel drift, but I’ll take it 🤣
Sorry to see the e36 bow out, but glad you weren’t hurt and in a way, best it went out doing what it did best / was built for as opposed to some engine failure / mechanical frustration.
Porsche plans sounds 👍
Yeah, runs along the power cables, then creates a wifi zone at whichever plug you put it into.
I tried a few things on mine, it wasn’t so much distance, more the amount of walls between it and the main router.
Since getting the powerline from TPLink, it’s been spot on. Also allows you to...
I’ll be there this year. Gutted last year.
I’ll probably be on the door. So half of you aren’t coming in.
Ps. Tickets are non-refundable and entrance is subject to Cub approval.
As per usual, the armoury structure is purely designed as a money making exercise.
I didn’t think they could make the gun ranking / attachment unlock process more arduous, but it seems they have.
With the whole intent the more casual gamer or less patient player will buy some flashy skinned...
I read that the gun turrets are largely pointless because the raiders target the power first.
So more people / crew in the outpost seems to be better. Particularly crew that can handle themselves like Sam Coe.
The autosnap has gone massively backwards compared to Fallout etc.
It auto snaps containers outside in the wrong place, but won’t let you autosnap things like furniture / crates / etc inside.
Messes with my OCD big time!
It’s pretty good. A bit annoying they are “old maps” as that feels a little like you’ve paid for the same thing.
Movement wise, much quicker and TTK seems longer so it makes for a better game.
One shot sniper and shotgun kills are back, so can get a bit “sweaty” but feels more like original MW...