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You're joking, right? Hitting a well piloted helicopter with a tracer is f*cking HARD IME!! The skill comes in anticipating where it will hit. It may fly arrow-straight, but it's slow and takes judgement to use properly.
Hitting a sniper with a tracer is just a humiliation thing, like covering...
Really?
Both communities are pretty similar IME. Less screaming kids and overt racism on PSN, truth be told. Also, the standard of player on PSN has gone up in line with the quality of service increasing. I just wish PSN had some of the functions of XBL - ie. It'd be great if I could leave...
A new phenomenon that's started to grate on me: Shotgun snipers.
Specifically, people using the B70C with shotgun spec & 12G slugs. FFS, I was shot across the Atacama map. With a shotgun. BS.
Multiple games too, different players.
Grrrr.
I reckon it'll be 'Conquest' and 'Rush' in new maps. That's it. Hoping for some new kind of 'Siege' mode is a bit unrealistic IMO. I predict that - true to form - they'll also gradually open all game modes on all maps over time, under the pretence that they're giving you something new...
The Big O
Future-proof (for a few years).
At the top of the page, click on "CPU Magazine Configuration"
Then scroll down and look at the price... :dead:
:D
I love BC2, but went back to playing MW2 (just because the same maps are getting a bit old after 7 months of relentless playing) though only for a week. I've now moved back to BC2 (because MW2 is just plain wrong) and I now suck!?!?! Man, that's f*cking frustrating! I can now see why MW2 players...
F*ck knows why the game mechanism of forcing teams to work together (like BC2) hasn't been used in a CoD game? I like the 'twitch shooter' arcade dynamics of CoD, but they need more depth. Sack off the f*cking overpowered MW2 killstreak bollox - CoD4 had the perk system nailed IMO...
How about...
PclRCr5ITOk
Gametrailers Videos
IGN's Take on the first 8 hours
I've read articles that say it's like God of War, combined with Uncharted 2 and Shadow of the Colossus (all great games IMO).
Sounds very promising! :D
I think it'd be a great addition to limit the amount of specialisations per fire-team.
I HATE getting into a game where my whole squad are Recon (and I have to run miles to get to an objective) or my team of mixed classes are battling an army of Medics (infinite respawn tickets, anyone?).
On...