Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
Did you not look at the video I posted? LOL.
We're saying the same thing! As long as it's set up well, it's not a bad thing. I'm sure that V6 is another example of that.
That said, most of the cars posted in the JDM thread are low for one reason only. It looks better. Not everyone wants to buy...
If they could run a beta of it on Forza 2, then they can do it. It won't be that they can't do it, just that they'll focus on other areas.
One thing that HAS to be sorted on F4, for me.... offset. LOL. No more cars with wheels hiding in the arches please!
I'll not lie, if I was a PC gamer I'd be f*cking livid.
Am I right in thinking that Direct X is a tool that developers use to code for PC games? Like a standard language? :o
If so, and DX9 being six years old, that's just not up to scratch. I'll let you all know how it plays on 360. ;)
Not really. A well set-up car can be extremely low yet still have enough stroke to be insanely fast.
J's Racing S2000 is a perfect example. As is the Amuse S2000 & GT1. To look at them, you'd think it was just for looks, but it's just about the quickest thing on a touge run.
The J's car is...
This is how you do stance. Hero wheels too. :o
Editing/quality isn't up there, but the car makes up for it.
When you think, it's just a a heavy drop and the right wheels...
Mugen wh*re.
http://vimeo.com/20692586