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Yeah, it's pretty cool... i've found myself miming "fcuk off!" when the cinematic bit shows the head leaving body. ;)
Is there a perk to increase your critical hit percentage in regular combat though? Or does it just come with being a higher overall level?
Either way, it's cool as fcuk!
Nice find! Useful, that!
I've tried to spread my perks TBH... currently have Gun Nut, Early Learner and a few science-releted ones.
I want to find out the best way to increase my 'critical strike' rate, but forgot to read up on it last night.
Spot on!
Same here.
Remember that you get more value at sale time if you're selling to the right person (ie books to the library, not a weapons trader. ;))... and having a good barter level helps too... ;)
The bandit camp is ideal for scavenging... it's near the Friendship Heights subway station.
I sold pretty much everything i picked up. Bar the flamerthrower! ;)
Energy cells go for good money at weapon stores... especially in good nick and if you have a few
By doing very little to contribute to missions, early on ;)... and scavenging every carcass after battles. Then you return to a city and sell your wares.
I've had to fill my pockets and do two or three trips sometimes. You can only carry a certain amount before you are overweight... meaning...
Well, i bought a jukebox and medkit for my home, leaving me with around 3500 ish, i think.
Most of that was earned from robbery and extortion, mind. :evil:
I fcuking love the hunting rifle too... long-range decipitations FTW!
Yep.
I just explored last night... didn't really do much questing.
Cleared the bandits out of their camp near GNR... then made a few looting runs back to base to sell all their sh*te i took... bit of a chore, but mega monies now! :approve:
I've got to head over to the museum tonight, to...