There's likely only 4 people on earth who even want to play PC couch co-op though 😂
Lol - no chance.
There's the whole media PC scene that is still popular - streaming stuff that's both legal/illegal. One of my work collegues has his permanently hooked up to the main 4K TV in the living room and I have my own PC connected to both a 1440 27" monitor and a 50" plasma screen. Couch co-op would very much be in demand as an option.
The whole fact that Blizzard programmed couch co-op
out of the PC version is just massively bewildering. Asking dev teams to write a platform specific version that has features
removed is just insane. "Oh, it will be difficult to manage single account progress" said Blizzard. f**k off. Funny how small scale studios like Larian can not only implement such features, but make them work really well in their Divinity series - yet an industry juggernaut like Blizzard can't?
If they were up-front and honest and simply said that PC gamers typically spend more and therefore, they can buy two copies of the game - I'd accept that. Instead, they worm about and come up with several different feeble excuses that really doesn't make any sense as to why?
This from Reddit sums it up...
"So I was looking on the Diablo Subreddit to see people’s general reactions, because that’s a good gathering place for them, and one note I saw mentioned couch co-op and how it was a console-only feature. Firstly, is that right?
Rod Fergusson: That’s right.
And this person then wrote an impassioned post about couch co-op and the salient point seemed to be that
why was a series that originated on PC now lacking an additional feature that consoles get?
Rod Fergusson: It’s a technology question. Trying to do shared-screen co-op on PC is much more challenging when it comes to account management and how you play together.
Why - how is it different from console?
Rod Fergusson: Well, console is pre-set up for that in terms of the ways you can associate the accounts to it.
Oh I see.
Rod Fergusson: And it’s been that way… Having split-screen or shared-screen co-op on consoles [has existed] for a long time.
Because those systems allow multiple users to be signed in?
Rod Fergusson: Right, exactly. Whereas trying to get two Battle.net accounts signed into the same PC at the same time… It’s a technology problem.
Blizzard is the perfect synonym for 'can't be arsed'. The issues that Rod mentions above come straight from 2002.