Ta, thought as much.
I used to like a good FPS in the good old days.
Since online and being social has come about they've really gone off the boil for me, shame really as I'm not an online player.
Original Halo
Ghost Recon 2
Rainbow 6
Thats where it was at.
When online play works - it
really works. Unfortunately, unless there's a close group of mates who can commit availability to going online (and let's face it, we're not always in the mood) - you're generally stuck with lone Rambo types - or murdered repeatedly as some mid-Western American kid has just spent $265 on the latest unlocks.
Online play does away with bots for the most part - making it easier for the devs to get the game out. But that's short-sighted imho. Take BF4 now. It will be on sliding loss of player count as BF1 becomes more popular. Even when I tried to go online with BF4 several months ago - I was limited to the small number of maps that servers were populated with. Usually the maps that are not much bigger than a backyard because everyone wants the 'killz 'n points'.
However, there are some cracking maps out there - with brilliant funnel points and risky open sections that make you think twice. A lot of clever design effort has gone into these maps - yet as they fall out of favour, they are simply abandoned with no one to play and enjoy them anymore. Having a SP player bot option would revive these maps - I'd certainly use them. Not only that, but when the game is brand new - it allows time for you to gain some map knowledge before venturing out online. I personally wouldn't even be bothered if none of the bots kills counted towards my global score as I'm not that hung up on numbers anyway.
I'm with you. I'll have the occasional dabble online, but I'm not an online player for the most part. And if I do go online, it's usually for co-op stuff - not versus.