This is just one of those little things that bugs me, even more so recently due to the introduction of Gamerscore/Trophies etc.
I've seen it mentioned a few times on here and elsewhere, where someone might ask about a specific game and someone else comes along like billy big b****cks "I got it on release day, completed it in a day and took it back, it's alright but not worth the money"
So do you buy a game, play it through once on one of the easiest "difficulty" settings, finish the main story in a matter of hours and say job done, thats that game "completed", then trade it in for something else. Once of my mates even skips all the cut scenes that explain the story!!
Or do you play through many times on various difficulty settings, find all collectables, unlocks, extras, get 100% gamerscore/trophies before you say you have completed the game.
For me it's the latter, I don't see the point in just blitzing the game on easy then binning it off. Surely if you are into computer games then you should get as much of your monies worth out of them.
The same could be said for using guides. I like to get as much as possible out of game on my own before finally resorting to a guide to find that last frigging collectable item etc before I can truly say I've 100% comleted a game.
The gamerscore/trophy introduction has certainly had more of an impact for this type of thing for me. Ok so I haven't got 1000/1000 on every game I own but it definately introduces more replay value and gives you targets to aim for that you wouldn't normally try to get.
(This isn't a "whos got the biggest gamerscore" thread by the way, more to do with the impact it's had on they way games are played)
I've seen it mentioned a few times on here and elsewhere, where someone might ask about a specific game and someone else comes along like billy big b****cks "I got it on release day, completed it in a day and took it back, it's alright but not worth the money"
So do you buy a game, play it through once on one of the easiest "difficulty" settings, finish the main story in a matter of hours and say job done, thats that game "completed", then trade it in for something else. Once of my mates even skips all the cut scenes that explain the story!!
Or do you play through many times on various difficulty settings, find all collectables, unlocks, extras, get 100% gamerscore/trophies before you say you have completed the game.
For me it's the latter, I don't see the point in just blitzing the game on easy then binning it off. Surely if you are into computer games then you should get as much of your monies worth out of them.
The same could be said for using guides. I like to get as much as possible out of game on my own before finally resorting to a guide to find that last frigging collectable item etc before I can truly say I've 100% comleted a game.
The gamerscore/trophy introduction has certainly had more of an impact for this type of thing for me. Ok so I haven't got 1000/1000 on every game I own but it definately introduces more replay value and gives you targets to aim for that you wouldn't normally try to get.
(This isn't a "whos got the biggest gamerscore" thread by the way, more to do with the impact it's had on they way games are played)