Just an average copy of GTA, or Saints Row as Arif said.
Neither of which are bad games though. And nor is this.
Just an average copy of GTA, or Saints Row as Arif said.
I was on one of the first missions last night - I got so confused with which camera led to where I just went in all guns blazing - got killed and went to bed.
Not impressed with this so far, nor was Titanfall as good as anticipated. Forza got boring fast. So glad I bought this console at launch for to see them fall in price so quickly, too.
Included in this mod(not all
features are available yet):
-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes
And many more things.. SOON.
If performance issues were the problem and reason for the final downgrade, then it’s safe to say that the earlier version shouldn’t have been demoed to begin with. If parity was the ultimate goal, same thing applies. So either way, the fundamental problem here is that games are being advertised one way and delivered another. Even with perfectly legitimate reasons for a downgrade, this smacks of false advertising even if that wasn’t the intention.
That whole stuff about reactiving the disabled settings in the game is really kicking off now. Just google "watch dogs pc" news and its littered with articles such as:
http://www.forbes.com/sites/erikkai...wngrade-graphics-files-in-watch-dogs-pc-code/
Will Ubisoft pull the same stunt with the recently showcased Assasins Creed Unity?
I got bored after the first sequence, watching paint dry has more of a story to it than this game. Haven't gone near it in about three weeks.
No worries - that's a fair comment mate. I perhaps didn't word my post so well as ultimately I, too, am annoyed that it was released in a 'lesser' form. I guess the point I was trying to make was that the game (as far as I am aware) had an 'executive' decision made to release it with 'lesser' settings to avoid numerous issues that they were having with ultra-spec settings. I believe it was an attempt to avoid a massive backlash of problems on release day due to incompatibilities and problems when everybody cranked up the details settings to see the game in all it's glory (as seen per the demo earlier in it's development phase). I don't think it's right but having been on the dev-side of the fence I can see why that decision may have been made.I'm pretty annoyed that the PC version has been crippled. I appreciate Sharky's thoughts and comments, but as a fan of PC gaming, it's very difficult not to expect that the non-console engine would incorporate scaling for top-dollar PC machines. Regardless of what he says (and of course I do appreciate his input), it's almost impossible for me not to feel that this game was downgraded with the sole intention of marketing purposes.
'Next-gen'. Do me a favour. Better looking games at higher resolutions that go some way to catching up with what PC hardware was doing in 2008. Typical marketing bulls**t. Understandable and perhaps justifiable, but it ain't fooling me
Compared to the likes of GTA it looks like it was made by a backstreet gaming company in Russia.
Mate lent me this, yea its very bland. Graphics are poor for the hype and the main character has as much personality as a stone. I'll plod on with it as it could get better?
I'm little further into the game now. It's grown on me abit. I may be stupid for asking but can you shoot when driving a car etc? Can't figure out how to do it? Being a r****d probably.
Nope.
It makes no sense.
Tbh, the more i play it the more it seems ok. i wans't expecting much to begin with, but its not too bad.