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Yeah - still bugs aplenty. I saw a few last night when doing some of the academy licences stuff.
Got stuck in a loop once, when I tried to return to the main menu.
I had a data error message appear at the end of most runs, but I could at least retry without fuss.
The Escort Cosworth had a...
Dipped into the 1.42's at dinner.
The 'revelation' that I had and will work on, is using both the brake and accelerator on the section after the Corkscrew. It seems a little counter-intuitive to load up the front even more and make the rear even lighter, but I presume the covering of the...
I think for me - the Andretti Hairpin at the end of the main straight is difficult in order not to out-brake yourself. Then there's the question of a low 3rd gear or high 2nd going through it.
I know I've got potential to make up time immediately after the corkscrew and totally agree - the...
Managed to get into the 1.43s with a quick 10-lap race.
Span out early on when I overcooked a corner, but started making my was through the pack once more. Did OK until I got tapped out at the Corkscrew by an AI driver - shithouse! :P
Went on earlier, but didn't clock the times! :rolleyes:
Lost it a couple of times on that double left-hander after the Corkscrew. Back-end being so light and turning at the same time.
Wish I'd fitted these years ago. Put a pair on mine late last year (after having them on the shelf for ages) and they are SO much than the OEM washers.
Would love it if you could pick your viewing preference and select that it applied to all cars. I play with the drivers hands or wheel, usually a couple of degrees raised up and one or two forward. Bit of a pain having to do that with every new car you drive.
I had the settings below for the...
Will do. Most likely to be the weekend now, unless I sneak in a few laps with the MX5 later this evening.
I suspect that @andybond would throw down the gauntlet and set the leading time!
I'll make zero changes to the car either (not that you can do much at the minute!) - but at least the cars...
Had another bit of solo practice on Laguna Seca at dinner...
Mazda MX5 - love it. Rev happy, chuckable, good brakes - nice all rounder.
Escort Cosworth - not bad - wallows like you would expect an older (and non-track car) to behave. Had fun keeping the boost on boil. Got it to four-wheel...
A chunky 39GB patch is out....
Version 0.1.4. is now live. This includes:
AUDIO:
- reworked music system to result in better reliability and improved fading
- new music for menu, gameplay and ending sessions
- fixed potential issue when audio device is lost
- tweaked Mount Panorama audio...
If it's anything like the Mk2 Phase 2 bumper, they are pretty straight-forward. Definitely helps if you have someone else on your first attempt, just to support the (front) bumper whilst removing it - but it's certainly doable on your own.
There are two bolts - one each side of the bumper, up...
Another small bug spotted - hidden steering wheels still retain paddle shifts.
I think my biggest graphical gripe however, is the 'line effect' of I believe textures being drawn in. I had this every single time at Oulton Park on ACC when coming out of Knickerbrook and up to Clay Hill - the...
So, it was out with the Fanatec shifter earlier and in with CB1 switchbox. Not done any cable management with it yet, but will over the weekend.
I do still want some form of shifter at some point, but I'm in no hurry. Might look at reviews of other brands, unless Fanatec has made progress in...
Had a couple of mini AI races earlier - just trying out different cars at Brands. Have to say that the 695 behaved completely different to RS3 and that in turn was totally different to the S2000. So good to actually have such varied behaviours to chuck about.
Quick question - does anyone know...
Tbh - they've done a cracking job with the pad, straight out of the gate. I was pleasantly surprised at how 'catchable' the cars were when too much commitment was put into a corner.
Back from holiday today and bought it whilst waiting to board our flight at the airport. :P
Only tried it with the pad so far to get some feel for it - will have a go with the wheel and pedals tomorrow. I'm swaying between a good effort so far, to some rather ropey and rough execution of things...
It does look different over time - and very much different from the first posts I put on here.
As to what is going on - I've no idea. It gets more abstract and obtuse with every update!
Not sure of the 'true' benefits of this, but thought I'd give it a go.
So, some studios leave their existing DLSS support in limbo, despite updating and patching the game that uses it. Some people report significant improvements within games that support DLSS and of the games I've tried it with...
95% for me is for racing games. As others have said before, it's really well suited for them as you don't physically move about the room you're in.
They massively add to the experience too - glancing across at your mirrors, naturally looking towards the apex, etc. All adds to the experience. :)