Decent thread bump alert....
So, I saw that there had been some comments on socials about the Super Touring era on Raceroom last week and thought I'd take a look. Inline with this thread, my Steam library recorded that some point back in 2013 was the last time I played this, so I wasn't expecting much.
Pleasantly surprised - and by some margin. Graphically, it's certainly no ACC Evo, but the flipside of that is that the engine can support 100 car grids and with more mainstream numbers, the experience is silky smooth. As a big plus point for me, not seeing terrain and objects in your mirror simply disappear from existence in about 50ft is great. The UI and configuration of the controls absolutely piss all over comparable AC offerings from a great height also.
The negatives? Well, although the core engine is free for anyone, along with a handful of tracks and cars - start to build up a library and that can get expensive. Not to the mortgage-like DCS levels, but a lot of cars on the market are circa £5-£7 each and tracks can be similar, if not more. When AC Evo updates usually give 3-4 cars and at least one track each time for 'free' - Raceroom can appear a bit pricey.
I succumbed and after using an Alpine A110 around Laguna Seca for a while, I bought the Super Touring pack that was currently 83% off. Even then, it was over £30 for that bundle alone.
Overall, it feels like it sits in-between Automobilista 2 and ACC Evo in terms of gameplay for me - the latter being much more difficult to be consistently smooth with. However, I would say that it presents itself better than either of those titles. Granted, really pushing on with the Dallara Stradale EXP on the Nordschleife AND setting a decent lap time is still the pinnacle of sim racing for me. But - chasing down a Super Touring Mondeo in the Plato liveried Laguna is a great amount of fun. Even if that does occur (strangely) at Laguna Seca.