First batch of info is starting to come through:
Despite huge critical celebration of FIFA 11, EA Canada producer (and Brit ex-pat) David Rutter has promised that the studio isn't resting on its laurels for the next game in the series.
The producer told the latest issue of OPM UK that EA has an "enormous shopping list" of improvements it wishes to make in its new game - and specified a few areas that the studio's already working on.
"I think we did a great job with the Personality Plus feature [in FIFA 11," he said, "but the the teams [AI] doesn't support that quite as much as it should.
"As an example, a team doesn't spot that if Peter Crouch in the area, they can lay a load of high balls onto his head."
Rutter also revealed that set pieces are getting a complete overhaul, and that EA isn't happy with interruptive in-game loading screens.
"Set-pieces are still a bit lame," he candidly admitted. "I get frustrated by not being able to do quick throw-ins, not being able to quickly select my free-kick takers, on the fly stuff. We're somewhat last-gen in the way the game cuts [before those things]."
Rutter also commented on where the FIFA series is headed in more thematic terms - addressing the developer's wish to add more "soul" into proceedings.
"Those moments where you take one [player] tp his old club and the boo boys come out, or his old team are more aggressive in the tackle towards him. SO you think: 'Wow! FIFA understands not just the game of football, but the sport and passion behind it'."
Despite huge critical celebration of FIFA 11, EA Canada producer (and Brit ex-pat) David Rutter has promised that the studio isn't resting on its laurels for the next game in the series.
The producer told the latest issue of OPM UK that EA has an "enormous shopping list" of improvements it wishes to make in its new game - and specified a few areas that the studio's already working on.
"I think we did a great job with the Personality Plus feature [in FIFA 11," he said, "but the the teams [AI] doesn't support that quite as much as it should.
"As an example, a team doesn't spot that if Peter Crouch in the area, they can lay a load of high balls onto his head."
Rutter also revealed that set pieces are getting a complete overhaul, and that EA isn't happy with interruptive in-game loading screens.
"Set-pieces are still a bit lame," he candidly admitted. "I get frustrated by not being able to do quick throw-ins, not being able to quickly select my free-kick takers, on the fly stuff. We're somewhat last-gen in the way the game cuts [before those things]."
Rutter also commented on where the FIFA series is headed in more thematic terms - addressing the developer's wish to add more "soul" into proceedings.
"Those moments where you take one [player] tp his old club and the boo boys come out, or his old team are more aggressive in the tackle towards him. SO you think: 'Wow! FIFA understands not just the game of football, but the sport and passion behind it'."