Those specs seem far fetched to me, 8 core/12GB in a console? It'll cost an absolute bomb if that's true.
The only people who care are the die hard PC gaming, spec pissing contest, console bashers. The people buying consoles will be happy enough with a decent enough hardware/spec bump to provide a noticeable improvement in performance/graphics or reduction in loading times that current hardware gives.
This thread isn't one I want to descend into bickering over PC vs console, we all know their relative strengths and weaknesses and can respect peoples reasons for opting with one over the other to suit them personally. If CS can keep it centred around the content in the title then it save pages of the usual bilge being added.
In all honesty the technical specs of consoles if the current gen are anything to go by don't always tell the whole story, the PS3 in a lot of respects should be superior but as an ownership prospect it's the weaker of the two so looking at specs of unreleased consoles at this point probably wont tell us a great deal. That said it's certainly more relevant to the thread than a PC v Console bunfight being started in here that's for sure.
it's called not wanting to play games that look like absolute s**t.
Shall I have the title corrected to PC vs Console general bickering and the argument that never ends?
We all know it will be woefully under-specced on release anyway. Which then passes the baton to the devs to maximise what they can with half a cup of water, two bread crusts and a fish's head.
Common complaints like loading times and depth of field won't (can't) be addressed due to the cost. We're on 4GB gfx cards on the PC platform already and I can't see the next gen consoles realistically being higher than that - let alone matching it.
D.
I though they were still keen on the idea of lack of media drive? If they've got any sense they'll scrap that idea.