Darren S
ClioSport Club Member
Yep, perhaps one of the most inappropriate game titles that I can think of in recent years. Took a punt on it, even with it retaining its fairly high price tag and not really having a clue as to what to expect.
It’s an open world sandbox game that has a shedload of user content and plenty of vanilla game additions to begin with. Your premise is three crash-landed survivors that simply have to survive. You can give them traits and skills to begin with, but I think it’s more appealing to have three randomers created for you.
Once started, you have to collect items, build structures, defend them, research and as said, survive. I’ve barely scratched an hour into it, having completed the tutorial and started off on my own. Already I’ve a medical emergency, another member on the verge of mental collapse and a lone wanderer entering my camp and being ‘savaged’ by the pet Yorkshire terrier.
It’s sat on Steam with an Overwhelmingly Positive rating, including one reviewer having over 4,800 hours logged into the game. I’m beginning to see why - especially when you have the control over the games’ AI choice that oversees all the events going on. One is completely laid back, allowing you to build with the minimal of fuss or threat. A halfway house choice that seems to be a mixture of growth and challenges. Finally a complete despot that will chuck allsorts of curve balls into your best laid plans.
It looks very basic for a modern game but has a load of depth. I’m glad I bought it - it might end up being a decent time soak.
It’s an open world sandbox game that has a shedload of user content and plenty of vanilla game additions to begin with. Your premise is three crash-landed survivors that simply have to survive. You can give them traits and skills to begin with, but I think it’s more appealing to have three randomers created for you.
Once started, you have to collect items, build structures, defend them, research and as said, survive. I’ve barely scratched an hour into it, having completed the tutorial and started off on my own. Already I’ve a medical emergency, another member on the verge of mental collapse and a lone wanderer entering my camp and being ‘savaged’ by the pet Yorkshire terrier.
It’s sat on Steam with an Overwhelmingly Positive rating, including one reviewer having over 4,800 hours logged into the game. I’m beginning to see why - especially when you have the control over the games’ AI choice that oversees all the events going on. One is completely laid back, allowing you to build with the minimal of fuss or threat. A halfway house choice that seems to be a mixture of growth and challenges. Finally a complete despot that will chuck allsorts of curve balls into your best laid plans.
It looks very basic for a modern game but has a load of depth. I’m glad I bought it - it might end up being a decent time soak.