Getting quite far through this now, an observation...
Why do developers seem so keen to get games out as soon as possible? Do they not give the game to groups first who can test it? There's no major bugs in this game, but there's lots and lots of annoying little bugs, even just in a normal playthrough...
You can't get on the horse if you're holding down any button other than X, I've had a fight where the enemies body was visible on the floor, but the enemy was actually invisible and up fighting, and I had to fight an invisible bloke until I managed to hit him enough times to kill him. I've had more and more lag, where I approach a player that I'm supposed to talk to, and the option to press X to talk doesn't come up for about 5 seconds, I've had an enemy who was invicible when I was helping Triss, I had to wait for her to kill him because I couldn't do damage. I also got stuck on a boat searching for treasure that there is no way off of because you can't jump when you're in water, so there was no way to get over the wood blocking the exit. The mini-map, when you fast travel is often black for about 5 seconds while it tries to catch up. Also, the paths it gives you sometimes get messed up, telling you to take routes through walls. Lots of things don't show up on the main map, merchants for example.
Just lots of annoying niggly things that overall as I continue to play through are taking away from the experience, I know it's what you get as an early bird, but people complained heavily about the bugs in Bloodborne, and I've found that to be far far less buggy than this (I also had Bloodborne from day 1).
It's lots of little things that I imagine are an easy fix if they just had focus groups to play the game first? Like a thousand people for each platform.