The Turn 10 Studios Blog
The home of Turn 10 Studios, creators of Forza Motorsport 2 on Xbox 360.
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An inside look at Forza Motorsport 3's Season Play - Part 1
Welcome back to the Turn 10 Studios blog, the only place to find detailed information about Forza Motorsport 3 and of course it’s creators here at Turn 10 Studios. If you’ve missed the latest addition to our
“Car of the Day” article, make sure to check out the sexy
2008 Aston Martin DBR9 here.
Car of the Day - 9.29.09 - The 2008 Aston Martin DBR9 #008. Read more here.
Today we’re launching another series of articles that will give you a taste of what to expect from Forza Motorsport 3’s career when you get your hands on the game this October. Turn 10’s Game Director Dan Greenawalt has been spending ample amounts of time these last few months putting the finishing touches on our brand new career mode in Forza 3. Creating an interesting and dynamic career is very important to us, and Dan has literally spent hours and hours physically playing through the career, making changes to achieve that perfect balance of fun, playability and of course rewards.
We’ve spent a lot of time perfecting the career progression in Forza 3, and to give you all an idea of what we’ve done Dan has put his thoughts down for us to share. So follow as we divulge the juicy details of the Forza Motorsport 3 career mode over the next few weeks, with the goal of eventually covering everything that makes Forza Motorsport what it is. This is a work in progress, but you can expect to see more details surface soon. For now enjoy Dan’s thoughts on the initial experience you will get while playing through Forza Motorsport 3’s career mode!
Initial Cars, Initial Tracks:
Written by: Dan Greenawalt
You start your career with no money, only a choice of 7 initial cars. These 7 initial cars are
extremely similar to each other. Of the first 7 initial cars, 3 of them are stock, while 4 of them have been lightly tuned (read as pre-upgraded) to be the same PI (performance Index) as the others. Our goal was to make the choice less strategic and the results more consistent. These 7 cars are perfectly suited for the initial tracks in the game (and don't worry you can be out of them in 10 minutes if you want). They would be too slow for a full blown race track like Silverstone, Le Mans or Sebring. However, our initial tracks were specifically designed to be narrow and twisty to make small nimble cars more rewarding and fun. The initial track design also encourages lots of rubbing and dirty racing. I usually start with the Ford Fiesta. It’s a bit anemic next to the Citroen and some of the other initial cars, but it’s good in the twisty bits. Truth be told though, all 7 cars are very similar and you can’t go wrong with any of them.
Forza 3's clean and to-the-point UI makes it easier to get the car you need to complete your next race.
Now that you’ve got your initial car, Season play can suggest some events for you. This first group of events are different based on the first car you chose, but they are fairly similar. They serve as an introduction to the Season mode and event selection process. By the time you’re 15 minutes in, your career will already be different than what most other people are experiencing. By the time you’re 2 hours in, your career is completely unique.
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Next time we’ll dive deep on Forza 3’s revamped XP (Experience Points) system and credit reward system. See you then!
Peace
Landin