I'm guessing you were a wee lad when the first one came out. If you were expecting something else you were mislead. It's your typical action shooter on steroids, and its formula works well. Be grateful it's not over in 4 hours like most of its genre
MSAA effectively renders the scene at a higher resolution so of course it will look better if you can run it. And it does.
Did you even bother reading my post? I think you are in danger of coming across as a fan boy - you don't have to be greatful for anything, you are consumer buying a product so no need for you to blindly defend it.
Also please enough with the deliberate miss-quoting and strawman attacking already!!! I never knocked it for being an action shooter and my complaints have nothing to do with it being an action shooter.
I am 36 so I was certainly not a wee lad when I played the first two and I was expecting a 2012 remake that moved the genre on. In many ways the game did do that but given that it was designed to run on 2005 hardware that was launched only 2 years after MP2 it is understandable why it moved it on more in some areas than it did in others.
If you read my post you would see I pointed out areas where the game did things I was expecting of a 2012 update (a few brief parts of the night club level) but my complaint is that other levels cheesed out and used background sound effects or a few pre-scripted events instead. Can't go into detail as don't want to post spoilers of course but you know the levels I mean.
You also seem obsessed with MSAA but I already explained about MSAA not doing anything for the low levels of detail in some parts of the game. I am not talking about resolution or a few jaggies that would be CONSISTENT ACROSS EVERY LEVEL. I am talking about the
variation in detail between levels with some of the more ambitious levels having a noticeable drop in quality that for me was a bit immersion breaking given the quality of the other stuff.
No offence but if you think when I get my 680 and turn it up from 4x MSAA to 8x MSAA it will suddenly bring the weak levels up to the standard of the strong levels then well....."LOL" is all I can say.
Anyway that is my beef - the game has a few epic moments that hint at what could have been done but then for the most part reverts back to the tired old "ghost town" format and as mention the
inconsistency in quality. For me the ghost town effect is the greatest disappointment.
The game is great, 8 out of 10 on PC and I'd give it a 9.5 if I was playing it on 360 in its current condition.
Hopefully if they make another it will be on the next generation of consoles and my complaints will be addressed.