Single-player is so damn addictive. Stayed up till 2am playing career mode last night and played on and off at the office all day long. As some of you saw from our Twitter image, I'm currently level 16 (well, actually 17 now) and about a quarter of the way through season 3.
What I like about the career mode this time around is that you're never at a loss as to what you should do next since the game always presents you with 3 options: Find a race series in your current car; See new tracks; or Drive new cars.
And through out my 10 or so hours of playing right now, my vehicular whimsies have gone from dropping stupid amounts of money into my Abarth 500 (now up to a respectable A class but hardly drivable -- FWD with 350+ hp was retarded with fatal understeer and torque steer while a RWD conversion meant I was basically drifting every corner due to its short wheel-base), to buying and moderately tweaking my real life cars (B5 S4 and NA gen Miata), to splurging $150k on a F430 with mods. With each evolution, I was able to always find an event to exploit my car du jour.
Dan tells me one complete career cycle is about 50 hours long before you hit level 50, and even then you won't have seen all the events in the game. For instance, I haven't done my first drag race yet, but have seen plenty of point-to-point action against the AI. I still hope to do a podcast with him this week but it's looking unlikely we'll be able to get it online with all hands on deck for production. We'll see.
Another interesting aspect of FM3 is that I'm finding gameplay rewind to be a very important feature for how the single-player game paces and flows together. Because I can essentially correct my mistakes at will (well, unless you rewind to a just-previous bad spot and continue mistakenly), I'm imposing new challenges for myself during each race. Challenges like no contact with any other cars, no damage on cars, no off-track expeditions, clean replays which I can save and watch later, racing against hard AI, turning off all assists as well as all HUD, etc. Basically, I'm playing the game at a much higher (and more pure IMO) difficulty but there's none of the frustration there that I would typically encounter with a genre that's typically very punishing of mistakes.
My garage is now filling up with cars. I've been quite surprised with how generous the career leveling gifts have been. I got a Ferrari California recently, and my last gift car was a M3 GTR. I want to play more but I didn't bring the devkit home tonight.
More thoughts and impressions as I continue to play. Also will post some pics if possible (due to manufacturer licensing/approvals reasons). Also, I cannot post pictures of Porsches in our game so don't ask.