And what exactly is missing from Forza 3?
Moses started the concept iircHow long did it take to make GT5?
http://drivinggamespro.com/news/forza-motorsport-4-cars/
Speaking of which, it has also been revealed that Forza 4′s cars will boast a polygon count of over 1 million compared to 400,000 in Forza 3, resulting in a staggering level of detail that, dare I say it, could surpass Gran Turismo 5 which had half the number of polygons for its Premium models at 500,000. The high poly count makes sense given that you can open every body panel via Kinect, though how this translates in-game remains to be seen
How long did it take to make GT5?
Realistic Weather and Time (Like in Flight Simulator. Let's say you drive on Suzuka and at that time of day is raining and it's night, then in the game is raining and night), a good damage machine like GRID (a crash with a wall at 100MPH and it's done, wheels to one side, all smashed, engine inside de cabin, etc...) and realistic car updates (How can you in real life put a V6 Engine in the front of the Twingo RS????). Do that and I'm happy...
You won't see grid style damage any time soon when dealing with road going mass production models from such a wide range of manufacturers. A few aren't very happy about their cars being damaged, let alone in the drastic way some games show. You'll have almost zero chance of seeing passenger cell deformation and highly unlikely for heavy chassis rail damage and loss of wheels and suspension components. It's a shame and I would also like to see it but as long as the brands licensing their products to appear in the game are concerned about their image or perceived safety then they won't green light anything crazy.
I would assume this will be the last incarnation for the current platform. The 360 is getting long in the tooth (as is the PS3) and I can't really see it being more than 18 months before the replacements appear. Like you say the hardware is well past its best and creaking under the weight of what the devs are attempting to get out of it.
IGN UK The Xbox 360's recently unveiled motion control technology will help extend the console's life span into 2015, according to Microsoft executive Shane Kim.
Speaking frankly about the company's E3 showing in an interview with Venturebeat (thanks, videogaming24/7), Kim said 'We firmly believe that the Xbox 360 has a life cycle through 2015 (10 years after the launch). Project Natal is a great innovation. It will work with every Xbox 360 sold. It's not about pushing more pixels on the screen. It's about how to break down barriers that stop people from playing games.'
So impressive was Natal's debut that Kim believes it gave Microsoft the upper hand against its traditional rivals Sony and Nintendo. 'I think we won,' said Kim when asked how he rated the three company's E3 conferences. 'It's not just me saying that. It's pretty universal. We had something very special yesterday, starting with the games portfolio. We had a lot of content for a normal E3 briefing. But Project Natal doesn't come along every year, and it is very difficult to match.'
Kim also went on to reveal the origin of Natal's name, saying 'Natal is a city in Brazil, which is where one of our key development team members if from. Natal also means birth. We thought it was appropriate for what we are doing. This is the birth of the next-generation of home entertainment.'
I'm sorry, but Kinect racing looks uber ghey, no feedback FTL.
In EngadgetMicrosoft's Kinect motion controls may be infiltrating all sorts of games at this year's E3, but the Xbox maker isn't neglecting those in need of a more tangible control scheme. A new Wireless Speed Wheel has just been revealed, with a reasonable $60 price tag and an early October launch date. As you see above, it's technically three-fourths of a wheel, but that does allow for extra green bands of lights to be applied and, slightly more importantly, a set of directional and action buttons to be added to the handles of this steering implement. There's a rumble pack inside for force feedback and a pair of trigger buttons on the underside for smashing the gas or dabbing the brakes.
That video confirms pops/flames have made it in this time ^