So they aren't providing the servers to run the online gaming element?
Surely this is all included in the original £40 I pay new? Im not buying it, making a copy and then we are both are using it. IF I sell it, Im forfeiting my use of the game. Its no difference to the Publisher providing the online server for me for the rest of my life, or someone else instead of me. Its not like there's suddenly 2 or 3 or 4 people using the game like piracy, its still one.
Its not that I dont like change, I have every gadget going, but I dont see a value for money with digital media, and it confuses me as to why its sometimes MORE in price. When I buy a Game, I appreciate I am paying a premium, not only for the content, but for alot more things. Packaging, Printing, distribution, the labour for the person to put that item on a shelf and ring it through a till, the cost of renting the shop in the city centre, the cost of the electricity in the retail unit etc. As opposed to someone uploading a file to server (I am sure there is alot more labour invovled in this than I am giving for, but no where near the extent of producing a physical product and providing an outlet to obtain this product.
To me, publishers appear to be getting lazier, yet still expecting the same (or if paid DRM licenses go ahead, more) amount of the cake. Piracy is obviously costing them dear, they are failing to stop this, and as a result, punishing the genuine buyer. Not saying that is correct, but thats how it seems to a simpleton like me.
Mentioning leasing a car is irrelevant, Im buying the game, not renting it from Blockbuster and trying to sell it on. If you are leasing a car, you're paying s a significant amount less than the purchase price to borrow the car. Like you would a game from Blockbuster. Not buying anything.
Im guessing what I am not getting my head around is the fact Im not actually purchasing a product, Im purchasing a License it appears.