ClioSport.net

Register a free account today to become a member!
Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

  • When you purchase through links on our site, we may earn an affiliate commission. Read more here.

[Next Gen/PC] Batman: Arkham Knight



  UR R26R.5, VW Golf R
Rocksteady have announced that they are coming back to make a new Batman Arkham game and that this will be the final installment. Scheduled for release in October 2014:



Features an open world Gotham City with a driveable Batmobile.
 
Last edited by a moderator:
  UR R26R.5, VW Golf R
Some info and screenies:

- Last Batman game for Rocksteady, will work on something totally new next.

- There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
- Batmobile can be called at any moment with a button.
- The city streets are much wider to allow for the batmobile. You will rocket jump off ramps and do all sorts of cool maneuvers.
- You can eject jump out of the batmobile right into a super fast glide straight through the glass of a building to knock out enemies.
- They said glass breaking will be a big new thing.
- New moves include being able to use all your gadgets during flight. You now have a counter throw where you counter a guy and throw him into another guy. A new quick ground takedown. A quick backflip where you then throw a batarang in an enemies face.
- For the predator sections you can now chain takedowns of up to four enemies. For instance pop out of a grate and take one guy, jump to the next and so on. You can now enter grates from a distance, he will automatically do a jump or roll to enter them.
- Riddler challenges seem to be car based. The first one has you enter a sort of Riddler race track where you have to activate walls and ramps, when you activate one another closes so as you drive you have to be constantly turning on and off these ramps as you navigate the course.
- Batmobile fires missles and stun guns. It destroys anything it touches so if you bump into cars the cars go flying. It's basically unstoppable.
- Story is that after Joker's death all the criminals decided to work together and their plan comes together this night where they plan to kill batman. The article talks mostly about Scarecrow, he scattered bombs throughout Gotham.
- Oracle will play a larger role, you get to visit her base and talk to her, tons of batman easter eggs included.
- Kevin Conroy is Batman, all the previous voice actors are back.
- Gothom City is 5 times bigger than AC. Split into 3 areas. NO LOAD TIMES at all, entering buildings is seemless.
- They spend a bunch of time talking about how detailed the models are, one character has more polygons than the environment of Asylum.
- Batman will start off with the old batsuit and upgrade at some point in the game.
It says it is running on their modified Unreal engine.
Originally Posted by Ephemeris
- All quickfire gadgets can now be used during flight.
- Combat tweaks (note: Not enough time to go over these in detail. for example, you can throw by tilting left towards the opponent and hitting counter)
- did I mention the screenshots are gorgeous?
- Arkham Knight isn't just the name of the game.. it's also the name of the [new] villain.
- Fear Takedowns. ie, burst out of grate, action slows down allowing you to target another goon for another attack and so on. Can be used on groups up to 3 as long as they're close enough together and no one has already spotted Batman.
- They seem to try to tackle the old school Arkham issue of "open door - black screen loading"
- The game looks gorgeous. Huge.
-"This is a single-player game. There is no multiplayer."
- You can launch into a fast glide from the Batmobile just like the trailer.
- No more pre-rendered cinematics everything is done in engine
- The larger riots can have up to 50 people flipping cars and looting stores.


Characters
-Things such as Gordon's trench coat and Batman's cape now have Apex cloth physics. They react realistically to changes in wind and movement
-When it rains rains bead of water run down Batman's suit tracing every groove
-The wrinkles on Gordon's face crinkle as he talks


The City
-The city is as detailed as ever with realistic moving clouds with the moon shining through
-Halloween characters and balloons litter the street adding a creepy vibe
-Neon signs of the various shops shine brightly around the city
-The skyline has helicopters and blimps flying through it*
-Steam puffs out of the sewers in a realistic way

LRHsG32.jpg


keyfull%209237457203.jpg


black93472340.jpg
 

cafcross

ClioSport Club Member
This looks amazing. This looks like the reason I will be getting a next-gen console.
 
  Evo 5 RS
Please let this be better than Arkham Origins. Don't get me wrong I did enjoy that game, but it was major lackluster compared to AC, was a tough one to live up to.
 
The trailer looks f**king incredible. I never got round to playing Origins but absolutely loved Arkham City, hopefully this is more of the same. But bigger.
 
  Evo 5 RS
It was an extension of Arkham City, different devs. It's not a bad game, but it's not the sequel I was hoping for.
 

Ay Ay Ron

ClioSport Club Member
New trailer out today. Really looking forward to this now.

 
Last edited by a moderator:

Ay Ay Ron

ClioSport Club Member
Well....

New Batman: Arkham Knight gameplay trailer: watch on for new Arkham Knight gameplay featuring Batman's allies Robin, Nightwing and Catwoman, and a look at Arkham Knight's new 'Dual Play' mechanic, where you can switch between characters on the fly during free-flow combat.



 
  Yaris Hybrid
Love the way you can hold onto the baseball bat for a bit. Hope you can do that with other melee weapons. I mean I don't want to use one permanently but it always felt disappointing getting a weapon off a thug and then chucking it on the floor instead of using it against him.
 

Ay Ay Ron

ClioSport Club Member
Here's what you get for the £33 cost of the season pass.

Here's what Batman Arkham Knight's season pass gets you
3 hours ago
ae74b734237b3ea1580dd6bc98316d246a6ec336.jpg__940x420_q85_crop-smart_subject_location-767,274_upscale.jpg

Following the furore surrounding Batman: Arkham Knight's season pass and its hefty price tag, Warner Bros has finally spilled the Bat beans on what that £33 outlay will net you. When the news broke last week surrounding the six month DLC plan, we were concerned Batman Arkham Knight's season pass had been taking notes from Evolve's convoluted approach to post-release stuff.
Thankfully, Warner has released some new details clarifying all that Bat-related goodness and what that £33 will be netting you. So here's the official word on what you're getting:


Batgirl: A Matter of Family
An all new prequel story expansion in an entirely new location where you play as Batgirl for the very first time in the Arkham series.

The Season of Infamy
Play as Batman in all new story missions featuring legendary super-villains invading Gotham City, with new story arcs, missions and gameplay features.

Gotham City Stories
Play as Batman’s key allies in narrative missions extending their storylines, from both before and after the events in Batman: Arkham Knight.

Legendary Batmobiles with Themed Track
Drive the most iconic Batmobiles from Batman’s 75-year history, on custom-built race tracks, each themed to that Batmobile’s specific era. Every Batmobile will be drivable across every race track.

Crimefighter Challenge Maps

Engage in a series of new challenge maps utilizing the unique play styles of Batman and his allies.

Character Skins

A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman.

Warner says it'll be sharing further details on what each monthly content drop will contain in the near future. Batman: Arkham Knight swoops onto PS4 and Xbox One on 23 June. The PC version will arrive later this year.
 

Ay Ay Ron

ClioSport Club Member
It's good. Nothing super special jumping out at me at the moment though, probably about 2 hours of game play so far and 6% completed.
Graphics are good. Batmans voice is annoying.
Batmobile controls took a while to get used to.
 
  UR R26R.5, VW Golf R
It's good. Nothing super special jumping out at me at the moment though, probably about 2 hours of game play so far and 6% completed.
Graphics are good. Batmans voice is annoying.
Batmobile controls took a while to get used to.

Yeah, most Batman games start off slow and boring, TBH. It's when you start unlocking abilities and all that shizzle.
 
  Cayman S Edition 1
Played it for a couple of hours yesterday. Not sure if I like it yet or not....

Doesn't seem to flow very well IMO.
 


Top