Darren S
ClioSport Club Member
Having been away from it for quite some time, I decided to give it another go. The OTT action and cartoon approach to the graphics were a great alternative to the more mainstream FPSs, imo.
But something's changed. Aside from all the equipable items (did we really need them in the first place?) - the balance seems to have shifted somewhat on the class types. The heavy & medic ubercharge combo - which I never really thought was balanced to begin with - now appears to be the class of choice.
I've just had three seperate games one after the other - and each time the heavy and the medic came first and second. Get within an spitting distance of the heavy, and you're mashed with lead. Of course, hitting him makes little difference because the medic just heals him straight away. So the opposing team has little option other than to grenade and rocket spam their incoming paths on the off-chance of scoring a lucky critical hit.
Hmmm. I used to really like TF2. But now it makes any COD game appear to be a long, drawn-out and strategic military sim in comparison. The spawn/kill ratios are just crazy....
Arse.![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
D.
But something's changed. Aside from all the equipable items (did we really need them in the first place?) - the balance seems to have shifted somewhat on the class types. The heavy & medic ubercharge combo - which I never really thought was balanced to begin with - now appears to be the class of choice.
I've just had three seperate games one after the other - and each time the heavy and the medic came first and second. Get within an spitting distance of the heavy, and you're mashed with lead. Of course, hitting him makes little difference because the medic just heals him straight away. So the opposing team has little option other than to grenade and rocket spam their incoming paths on the off-chance of scoring a lucky critical hit.
Hmmm. I used to really like TF2. But now it makes any COD game appear to be a long, drawn-out and strategic military sim in comparison. The spawn/kill ratios are just crazy....
Arse.
D.