UR R26R.5, VW Golf R
The Classic Pack (pictured above), available when you pre-order through GameStop, contains:
Armored Vault 13 Suit – Extensively patched up and dotted with piecemeal armor, this outfit is an homage to the classic ending of the original Fallout.
Vault 13 Canteen – This handy device is useful for staving off dehydration and providing a small amount of healing in the Mojave Wasteland.
Weathered 10mm Pistol – A well-worn 10mm pistol that packs an extra punch despite its modest size.
5 Stimpaks – Food and water are good for long-term healing, but when the fighting is fierce, Stimpaks help keep Wastelanders upright.
The Tribal Pack, available when you pre-order through Amazon, contains:
Tribal Raiding Armor – Pieced together from scraps of armor, this outfit provides protection without impacting mobility.
Broad Machete – This heavy-bladed melee weapon does high damage against limbs and can quickly deal out a flurry of attacks.
5 Bleak Venom doses – Useful on any Melee Weapon, Bleak Venom makes short of work of most living targets.
10 Throwing Spears – If you would like to silently pin an enemy's head to a wall, Throwing Spears are the way to do it.
The Caravan Pack, available when you pre-order through Steam and Walmart, contains:
Lightweight Leather Armor – This hand-modified suit of leather armor reduces its overall weight without impacting its ability to protect.
Sturdy Caravan Shotgun – Despite its rough appearance, this Caravan Shotgun will reliably fire 20 gauge shells until the Brahmin come home.
4 Repair Kits – Useful for repairing any outfit or weapon, Repair Kits are a valuable tool for any caravaner.
Binoculars – The Mojave Wasteland is a dangerous place, but with these trusty Binoculars you'll be able to spot trouble coming.
The Mercenary Pack, available when you pre-order through Best Buy, contains:
Lightweight Metal Armor – Modified for long-range travel, this Metal Armor sacrifices some protection for mobility and overall weight.
Mercenary's Grenade Rifle – Though similar to other 40mm Grenade Rifles in the Mojave Wasteland, this model has a faster reload cycle.
3 Super Stimpaks – When you absolutely, positively, need to keep your blood inside your body, Super Stimpaks fix you up in no time.
3 Doctors Bags – Mercenaries and broken limbs go together like Iguana-on-a-Stick and Nuka Cola. Thankfully, these Doctors Bags take a bit of sting out of the inevitable crushed skull.
200 hours? Amateur.
I hope everyone's planning to play this on hardcore mode?!
Sh*t just got real. Ammo weight's going to be a stinger.
Agreed. There's this next Friday, then a month or so until Assassin's Creed 2. That'll do for me.
EDIT : Oh f*ck. BC2 Vietnam and COD, too!
Oh my God. Get ready for this...
Fallout 3 had 9 Main Quests and 17 Side Quests. Now that was pretty epic on it's own. Kept us all busy, right?
Fallout 3 New Vegas?
27 MAIN QUESTS AND 73 SIDE QUESTS!!
8 types of Deathclaws apparently....zoinks!
8 types of Deathclaws apparently....zoinks!
I hope everyone's planning to play this on hardcore mode?!
Sh*t just got real. Ammo weight's going to be a stinger.
I know I'm going to end up eating my words here - but thank fcuk for that. Even Arnie in Commando couldn't carry a typical loadout that the character had in Fallout 3. It was one of its most silly aspects imo.
D.
GAME OF THE YEAR.
(Excluding sports games. I know it's only October, but f**k it. It's brilliant.)