ClioSport.net

Register a free account today to become a member!
Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

  • When you purchase through links on our site, we may earn an affiliate commission. Read more here.

Forza 3



Chris V6 255

ClioSport Club Member
  V6 255, 182 Trophy
FM3 Avatar apparel coming Sep. 24th
Taken from Microsoft's latest press release, FM3 inspired Avatar apparel on the marketplace September 24th.

Quote:
....

Take Your Avatar Back to School Shopping…

Hit up the Avatar Marketplace for cool new styles and killer flashbacks. Can’t wait until October 27 to get in the driver’s seat with “Forza Motorsport 3?” Starting September 24th, deck your Avatar out in authentic racing apparel from the game. Have your avatar rock-out in neon and fringe with original styles from the 80’s Modern collection starting September 10th, or prove that you’re a digital tastemaker with the latest from Urban Culture on September 17th. Give your Avatar all-new styles just in time for back-to-school!

....
 

Gally

Formerly Mashed up egg in a cup
ClioSport Club Member
Lols. I'm the forza fanboys are dripping from the mouth!
 
Most recent from Che
Hi Def. Bugatti video you've already seen will go up on FM.net along with an article on Bugatti as well as screenshots of the Veyron. I'm working with Fred to get this up today.

I'm also sitting on this single-player career walkthrough from Dan Greenawalt that I want to post. It basically chronicles his first 5 or 6 levels through the game and the path he took in this massive sandbox. Will aim to get this up tomorrow.

Then Friday, there's an announcement and a video.

s**t is busy here.
biggrin.gif

Be interesting to see the Veyron in some decent shots and Hi def.
 
Better quality version of the Veyron clip.
http://forzamotorsport.net/en-us/media/videos/default.htm#/video/1540/

Pitpass
Forza Pitpass Report: History of Bugatti

The Art of Engineering

Evan Griffey, 9.9.2009



The Bugatti Veyron, one of the most coveted supercars in the world, has made its way to the world of Forza Motorsport – and now, we’ve got the high-def. 720p video to prove it! But before you get your hands on its wheel in Forza Motorsport 3, we here at Turn 10 have put together a little primer as an introduction to the Bugatti automotive heritage. So sit back, grab yourself a smoothie and discover what it means to don the prestigious Bugatti badge!
FM3_bugatti_art4.jpg

Destiny called and the ever-inventive Ettore Bugatti was uniquely prepared to answer. His deft artistic eye, insightful engineering mind, unwavering commitment to excellence, conviction to principals (some would argue to a fault), perceived arrogance and penchant for performance can be seen in each of the cars he brought to life.
Even as assembly lines and cookie-cutter cars became the norm, Bugatti automobiles remained hand-built masterpieces, each designed to please the eye and the libido in equal measure with smooth, sensuous lines and technologically advanced engines. A Bugatti automobile was truly art in motion.
Ettore Bugatti was born September 15th, 1881 in Milan, Italy. His father was an accomplished furniture maker in the Art Nouveau movement so it was not surprising to see young Ettore attend the Milan Academy of Art where he developed the sharp aesthetic that would later be unleashed on his four-wheeled creations. In 1898 he apprenticed at the Prinetti & Stucci bicycle factory where his engineering prowess was developed. Looking at the backdrop of time, Bugatti was fortunate enough to live at precisely the right moment to focus his talents for full effect as the automobile was still an unproven, emerging technology that had yet to gain mainstream acceptance.


As a teenager, Bugatti was ahead of the curve. He was consummately engrossed and captivated by the mechanical workings of internal combustion. He mounted a pair of De-Dion engines on a tricycle (picture a three-wheeled coach) and dominated a 100km race by completing the stint in a mere 10 minutes. It is from these humble beginnings that an unparalleled racing heritage was built.
FM3_bugatti_art2.jpg

In 1900, at the age of 19, Bugatti completed construction of his first automobile, working with financial backing from Count Gulinelli. The car was unveiled at an international industrial exhibition in Milan, where the French Automobile Club bestowed Bugatti a prize, praising the vehicle’s construction as a virtue. Bugatti parlayed this success into a licensing deal with the de Dietrich Company to produce said car as well as a contract to design production cars at Cologne’s Deutz Gasmotoren Fabrik. Bugatti’s passion for competition was deep rooted. For him, racing was the ultimate test of technology and design; his cars would be bred for the track and there they would succeed. As fate would dictate, Bugatti’s unbridled devotion to race cars ultimately cost him the de Dietrich contract and an ensuing contact at Emi Mathias.
Undaunted, Bugatti continued to chase the dream, developing an automobile with a 50-horsepower engine, a real powerhouse in 1906. Deutz obtained licensing rights and Bugatti was put in charge of production. Still up to his old tricks, Bugatti began designing a prototype car underground, literally, the Type 10 Prototype was created at home in his basement.
FM3_bugatti_1.jpg

In 1909 Bugatti stepped up big time and with bank financing opened up his own production facility in the city of Molsheim, then in the Bas-Rhin district of Germany, later (after WWI) the Alsace-Lorraine region of France. His first production model was an evolution of the Type 10 Prototype, dubbed the Type 13. The first production run of five all sold in 1910 and Bugatti mechanic and driver, Ernest Friederich, raced the car in Europe. The upstart Bugatti and his svelte Type 13 with its tiny 1.4-liter engine made a big impact in 1911, nabbing second place against the big boys in the French Grand Prix at Le Mans, won by a Fiat with 6.0 liters of displacement.
Like many industrial endeavors in the first quarter of the 20th century war would throw a wrench into the works. During World War I Bugatti built engines for French and American warplanes. By war’s end in 1918 Bugatti had the finances in place to really ramp-up production. Soon Molsheim was bustling with more than 1,000 workers bringing Ettore’s visions from his mind’s eye into reality.

Automobile racing was sheer adventurism; extremely dangerous and extremely glamorized. The outlandishness of the Roaring ‘20s played right into the hands of motorsports and Bugatti was firing on all cylinders. When his Type 13 and its technologically advanced four-valve-per-cylinder engine won at Le Mans in 1920 (three years before the 24 Hours of Le Mans was created) and dominated the 1921 Voiturettes Grand Prix at Brescia, placing 1, 2, 3, 4, the cash register started ringing. The Type 13 is the company’s biggest commercial success, having sold 2,005 copies between 1910 and 1926. The Type 13 Brescia model is one of the world’s first four-valve-per-cylinder engines offered in a production car.
The barnstorming picked up even more when the Type 35 hit the scene, and the track, in 1924. It was a monster. The Type 35 sported a 90-horsepower, 2.0-liter eight-cylinder engine that was later punched out to 2.3 liters. It was light and had a great suspension. Supremely untouchable, the Type 35 won the Targa Florio five straight times from 1925 to 29, the French Grand Prix in 1926, ‘28, ‘29, ‘30, ’31, the first ever Monaco GP in 1929, with repeat victories in ’30 and ’31. It also won Italian, Spanish, Belgian and Czechoslovakian GPs with Bugatti’s star driver Louis Chiron at the controls. So prolific, the Type 35, which was supercharged in 1926, amassed more than 2,000 victories and is still the most successful car to ever race. The Type 35 was also the only car of its day legal as a street car. Production ceased in 1931 and sales of its many versions totaled about 300. This was undoubtedly the company’s golden era as Bugatti’s won more races than any other brand between 1920 and 1931.
FM3_bugatti_art5.jpg

Next Bugatti turned his attention to creating the ultimate expression of automotive luxury and style. The Type 41 Royale was long at more than six meters (19.68 feet) and heavy but thanks to its 300-horse, 12.7-liter behemoth of an engine it was fast. The car debuted in 1926 and with its $25,000 price tag un-bodied ($40,000 with body, about $500,000 in today’s money) it was an early victim of the Great Depression, with only five examples produced beyond the first prototype.
The Royale’s untimely demise left Bugatti in serious financial trouble. During the Depression Bugatti was saved by a French government contract to produce a high-speed train. Ettore penned the railway car design himself and used the big Royale engines. It was a success and at the end of the contract in 1934 the company was solvent. Bugatti’s automobile and racing programs were supervised by Ettore’s son Jean during this time and the company produced about 750 Type 57s between 1932 and 1934.
In 1937 Bugatti enjoyed its biggest race win as Robert Benoist and Jean Pierre Wimille piloted a Type 57G Tank to victory in the 24 Hours of Le Mans covering 3,288 km with a record average speed of 137 km/h (85 mph). But the company again fell on hard economic times. Only at Jean’s urging did the company compete in the 1939 24 Hours of Le Mans. The cash-strapped automaker rallied and fielded a lone Type 57G Tank. Wimille teamed with Bugatti test driver and development engineer Pierre Veyron to once again take the checkered flag at Circuit de la Sarthe, breaking Bugatti’s speed record with a nearly 140 km/h (87 mph) average over 3,355 km. The celebration was short lived as Jean was killed while testing the Le Mans winning Type 57 on August 11, 1939, the car was never rebuilt. A scant few weeks after the accident World War II broke out. The war was a death knell for many great industrial companies in Europe and Bugatti was among the casualties. The company tried to make a post war comeback but could never regain the magic. Ettore Bugatti died of respiratory illness on August 21, 1947. It is amazing that such an awe-inspiring legacy was generated by a company that only produced about 7,900 cars it its history.
FM3_bugatti_art6.jpg

In the mid ‘50s a comeback spearheaded by Ettore’s son Roland failed. The airplane parts business was sold in the early ‘60s. The Bugatti name resurfaced in 1987 when Bugatti Automobili SpA was established. The upstart company produced the Bugatti EB110 until November 1995.
Volkswagen acquired the Bugatti name and rights in 1998 and displayed the EB118 concept 18-cylinder touring sedan at the 1998 Paris Auto Show and followed that up with the EB218 concept at Geneva in 1999. The next Bugatti was the 18/3 Chiron, a low-slung supercar with a partially exposed W18 engine and 554-horsepower, named after the brand’s most productive race driver. But it was the EB Veyron 16.4, named after the less famous ’39 Le Mans winner Pierre Veyron, that stuck when it hit the scene in 2000. The Veyron advanced to pre-production prototype status in 2004, moved into full production in 2005 and into showrooms in 2006. The Veyron 16.4 flexes a quad turbocharged, 8.0-liter, 16-cylinder engine that pounds out 1,001 horsepower and an insane 922-lbs-ft of torque. The mid-ship mounted powerplant connects to an all-wheel drive system and features 10 different cooling radiators. The $1.4 Million Veyron tops out at 253 mph and going flat out will exhaust its 26-gallon fuel supply in less than 13 minutes.
As we look towards the future of racing in Forza Motorsport 3, how will you use the Veyron to further the glory of Bugatti and his company’s incredible racing heritage?
 

Gally

Formerly Mashed up egg in a cup
ClioSport Club Member
That vid is sexual. I have wood.

That centre console is nothing but a fuc'king masterpiece.

Never seen anyone drift a veyron btw!
 

Hixle

Hi Kiss Luke E****
ClioSport Club Member
  E90 M3
That vid is sexual. I have wood.

That centre console is nothing but a fuc'king masterpiece.

Never seen anyone drift a veyron btw!

80% of the power (800hp) goes to the rear wheels afaik so I'm sure with some minor fettling it will be easily possible :approve:
 

Gally

Formerly Mashed up egg in a cup
ClioSport Club Member
Just when I seen the video. Even when the stif had it he wasn't drifting!

Frowned upon!

Bring on drifting with the veyron!
 

Hixle

Hi Kiss Luke E****
ClioSport Club Member
  E90 M3
Just when I seen the video. Even when the stif had it he wasn't drifting!

Frowned upon!

Bring on drifting with the veyron!

Ahh can't see the vid at work boyo. Seriously can't wait for this game :D
 
hmm still havent seen any evidence of a gear change animation using the c**kpit view?


Answer from the horses mouth, no messing, lol
Before we lock any more threads due to all the drama it's causing, let me just confirm that FM3 will not have shift animations in cockpit.
I know it's disappointing to many of you, but with 400 cockpits (and their various gear shifts and locations), it came down to a matter of priorities for us and it was a feature that had to be cut. Bummer, to be sure, but if shift animation is the only reason you play cockpit view, well, I personally think you're missing the point and you'll just have to suffice with the hood view.
Speaking from the POV of someone who is working his way through the game right now, I'd rather have all the UGC, scoreboard, photomode, and career features that DID make it into the game than trade any of them for shift animations. But that's just me.
Besides, I've played a couple of other racing games with cockpit view that are releasing this month and both of them have terribly unrealistic driver hand/steering wheel motions that make you look like your character is making spastic and very exaggerated movements. Does that break immersion for me? Yes. Is it a show stopper? Nah. I'll play these games regardless.
You have every right to be disappointed but let's please not clutter up the forums with name calling and hysterics.
Accept it and move on, or don't accept it and move on.
We have more cool stuff to show/reveal from the game in the weeks to come so cheer up. Or don't cheer up. I don't really care. But let's not be jerks to each other
 

Gally

Formerly Mashed up egg in a cup
ClioSport Club Member
Who's the quote from? Doesn't mince his words.

Bit of a shame tbh because they have it in fm2. I couldn't care otherwise.

I'm still laughing at the people putting death threats (not really) on turn 10 because it doesn't have active spoilers!
 
It's Che (Turn 10 community manager) if you saw some of the s**t posted on the Forza forums by cry babies and/or GT fanboys trying to get a rise out of people you'd see why he was being so blunt. Like a kintergarden on there.
 
Veyron looks great but cockpit view is going to look pretty odd without the gearstick animations, special magic autobox under the car!?

Both GT5 and FM3 are having some compromises it would seem, must be disc space on the behalf of FM3?

I think I know why GT5 only has race car damage, as all the cars have roll cages so the safety zone can be affected but retaining manufacturer happiness!
 
tbh it wont bother me. It would be nice but I'm yet to see another game impliment them in a way that they don't look odd (even GT5) they are slow, clumsy, don't look natural and don't sync with when you shift very well.

I think in Forza's case it's more the time restriction, they spread on to two disks but MS were cracking the whip to turn it round in just over 2 years so something had to give.
 

Chris V6 255

ClioSport Club Member
  V6 255, 182 Trophy
OMG!!! WTF!!!!! NO GEAR CHANGE ANIMATIONS.............Im gonna cancel my pre order right now!!!!





Just kidding ;)

Who really cares???
95% of people wont even use the c0ckpit view!!!
Really isn't a big issue for me!
 
  m-tec bmw 325 ci spo
looks like if you want to win a drag race buy the veyron. i wonder how tuneable it will be or if they will restrict it in tunning
 

Gally

Formerly Mashed up egg in a cup
ClioSport Club Member
Do you play a loft of drifting online Si?

Focus RS night one night?
 
I'd say most nights with the CS lot it's racing it does sometimes decend into drifting/chaos depending on who's on. I'd say I do more drifting in single player than online.

Yeah, no doubt there will be plenty of nights for different cars or different types of cars.
 


Top