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182 Touge/Tuner Build

Secured a sale on the Clio and thankfully it's off to a good home in Bolton.

I know "Bolton" and "Good home" would probably be considered antithetical, but the car's going off to a good friend of mine that's a huge Renault enthusiast.

Will be tucking it away into storage from hereon and then trailering it up to him on a cross-country run to pick a car up from Inverness.
 
In today's episode of "questionable decisions", which, admittedly, is a continued theme in my time on ClioSport...

I am now Clio-less, and through circumstances beyond my control (the car being sentimental and actually quite a good daily), I am now bound to a Micra K12 while I build my Civic.

The K12 seems to be built on Clio chassis architecture and looks like a smorgasbord of Clio bits from a quick inspection on a ramp, so does this still count?

Anyways:

In spite of the fact I am now confined to a K12 (granted, I also have procured a pair of 160SR donor cars exceptionally cheap), I don't want my Micra ownership experience to be punitive. Also as a 25 year-old with no commitments beyond a day job designing motorsport liveries, I yearn to do stupid s**t.

The previously pictured K24 has water in the inlet and the K-swap bits worked out to be a bit s**t, so that's off the cards, but the backup plan is probably a better one. I'm gearing up to bin off the factory 1.2 in the recipient chassis to all of this ridiculousness, and instead pop the 160SR running gear in (and the other bits like the thicker swaybars they come with) to turn the bean into something more potent.

I've also had the thought that a Clio Mk3 GT rear axle might actually fit on a K12 Micra. They look nearly identical, and in spite of the minimal performance gains of switching from drums to discs, would look pretty cool under a nice set of alloys. Watch this space as I will probably attempt this and proceed to make this sensible daily either less sensible or completely unroadworthy.

I appreciate that this is a fat digression from both Clio ownership and the general sensibilities of the group, but... yeah.

Did some livery doodles in the day. Could be some potential with this silly little hatchback?
1791476548739.webp
1791476580272.webp
1791476611133.webp


Bonus: Micra K12 self-destruct device:
1791476768809.webp


what am I doing with my life?
 
In today's episode of "questionable decisions", which, admittedly, is a continued theme in my time on ClioSport...

I am now Clio-less, and through circumstances beyond my control (the car being sentimental and actually quite a good daily), I am now bound to a Micra K12 while I build my Civic.

The K12 seems to be built on Clio chassis architecture and looks like a smorgasbord of Clio bits from a quick inspection on a ramp, so does this still count?

Anyways:

In spite of the fact I am now confined to a K12 (granted, I also have procured a pair of 160SR donor cars exceptionally cheap), I don't want my Micra ownership experience to be punitive. Also as a 25 year-old with no commitments beyond a day job designing motorsport liveries, I yearn to do stupid s**t.

The previously pictured K24 has water in the inlet and the K-swap bits worked out to be a bit s**t, so that's off the cards, but the backup plan is probably a better one. I'm gearing up to bin off the factory 1.2 in the recipient chassis to all of this ridiculousness, and instead pop the 160SR running gear in (and the other bits like the thicker swaybars they come with) to turn the bean into something more potent.

I've also had the thought that a Clio Mk3 GT rear axle might actually fit on a K12 Micra. They look nearly identical, and in spite of the minimal performance gains of switching from drums to discs, would look pretty cool under a nice set of alloys. Watch this space as I will probably attempt this and proceed to make this sensible daily either less sensible or completely unroadworthy.

I appreciate that this is a fat digression from both Clio ownership and the general sensibilities of the group, but... yeah.

Did some livery doodles in the day. Could be some potential with this silly little hatchback?
View attachment 1803056View attachment 1803058View attachment 1803059

Bonus: Micra K12 self-destruct device:
View attachment 1803062

what am I doing with my life?
Don't quit your day job

Wait
 
Surprised to see Photoshop for livery design. What's the pipeline? I assumed it would be Illustrator but maybe that's the next step after visualisation but before printing?

My background's moreso Photoshop with an artist's workflow than a pure graphic design workflow in Illustrator, if that makes sense.
(if were being overly granular, it's actually VFX/compositing but still)

I produce all of my own templates for both (lineart is all 100% vectorised and scalable, and the shading is absurdres so it takes a LOT to abuse it), and work with vectors in Photoshop pretty much just because it feels more intuitive to me and gets stuff on the canvas both better and quicker imo.

Once the design itself is signed off on, it's basically just a case of bringing it into Illustrator, double-checking measurements, setting up artboards, weeding boxes & cutlines for my installer's printer & cutter setup, and sending it off.

It looks backwards at a glance, but just works way nicer with how my brain works. I have had several other designers look at my workflow in sheer horror, but the exact same designers did also come to me asking how I set my files up for print, and they ended up using my way of print prepping. Swings and roundabouts?
 
Whatever gets the job done dude is all that matters

Where do you get the templates from? I'm a 3D generalist/motion designer so uber familiar with UV unwrapping cars but I always wondered how it was done for real ones

Or is it a case of best guess on the form and the wrap installers work their magic to match things up?
 
In terms of measurements and getting it right scale-wise, I've got a decent bit of scan data under my belt and again, come as a weirdo there, as I tend to rely on scan data I've sourced myself unless it's outright not possible - weird non-UK/non-Jap stuff occasionally falls under this and I just had to have someone in Vancouver scan a 4th gen Civic Shuttle for me as there's barely any left on the road here

Being a Honda specialist, when Honda released the new FL5 Type-R for the UK market, the local Honda dealership got great footage of me aggressively laser scanning it on their forecourt at about 5AM the next day. The Super-N is next now the local dealership has one and they don't wheel it in at night.
 
Whatever gets the job done dude is all that matters

Where do you get the templates from? I'm a 3D generalist/motion designer so uber familiar with UV unwrapping cars but I always wondered how it was done for real ones

Or is it a case of best guess on the form and the wrap installers work their magic to match things up?
oop, replied literally as you sent your message.

My reply covers a bit of it with scanning, hopefully. I've also got 2D templates (mainly Impact ones) as a last ditch reference, but my scan data tends to come out better than what they do.
 
Seems like a much more modern and better way of working. Thank you for sharing it's a fascinating niche

Cheers dude! It's definitely one of the weirder workflows in an already niche and unusual field lol.

I've been increasingly dabbling in CFD stuff (inc. wind tunnel testing my Honda Jazz :ROFLMAO:), so it's been fairly handy to have the understanding.

It's a weird combined background in Autodesk (3DSMax & Maya) with VFX, texturing with Mudbox and later Substance, and also various interactions with the Assetto Corsa and NFS Underground 2 modding scenes mainly writing config. I think all of that combined sorta smushed together into my workflow.

Ironically enough part of purchasing multiple Micras is to harvest some of them for scannable bits to go off and produce my own. Similar way to how I sussed out DC2 Type-R Wilwood 4-pots fit on a Honda Jazz - and it saves a lot of actively dismantling the car that needs to take you to a job the next day.

The goal at the moment is to prove that K12s are, indeed, tuneable now the K11s are thinning on the ground and the "good" K13s (NISMO 1.5 manuals) are awkward to get through import as they got shipped to Thailand for some of the assembly. I also just like tuning weird cars because there's a lot of "nobody has done this before, how the f**k does this work??"

TLDR: high-tech 'tism
 
OH also forgot to add.

Basically the joy of using 3D as a base is you get to build your own actual orthographic drawings rather than messing about with depth and perspective

Like that is the entire thing about it and I rambled hideously instead of stating that as the key point 😅
 
the joy of using 3D

As someone who does it commercially I wish I could share that sentiment 🤣

I mainly make pretty things not functional, would love to get my hands on a scanner but for most of my needs I can throw something together with measurements

I remember way back when building liveries in Forza (not the same at all) but indirectly got me into what I do now. Chuck in some massive car 'tism and I can see where you got to where you are 😂

Nerd the f**k out I'm here for it, beats reading about Puma E's that's for sure
 
As someone who does it commercially I wish I could share that sentiment 🤣

I mainly make pretty things not functional, would love to get my hands on a scanner but for most of my needs I can throw something together with measurements

I remember way back when building liveries in Forza (not the same at all) but indirectly got me into what I do now. Chuck in some massive car 'tism and I can see where you got to where you are 😂

Nerd the f**k out I'm here for it, beats reading about Puma E's that's for sure

Aye, I am exceptionally grateful that I don't have to mess about too much with topology, optimisation etc. I occasionally get commissioned to do a full 3D model and have rigged up suspension (attached it in here) as part of it though. Bar that, for the most part it's just getting the scan <1mm accurate and then just getting to drawing though.

Funnily enough ditto. It was Need for Speed this ways, starting with Prostreet, then NFS2015 really got me into it. That evolved into Assetto Corsa, and then eventually "hey my mate wants a red Civic EF liveried up" for a few quid. Obliged, and then the car got into Speedhunters (RIP), became Japfest 2022's cover car, and did the rounds and things just kinda blew up. All of this becoming my day job was initially an accident, but I saw to working my arse off to ensure it became my living.

RE yourself, what sort of 3D work we talking? Hard surface? Organic modelling? For my immense ability in yapping, I'm actually really interested in your side of things and what sort of work you're making 😁

Modelled, UV'd, animated Stagea below. Rendered in Corona.

 
Looks sick! Mainly hard edge, lots of branding/product as it pays the bills. Pivoting into automotive renders in my downtime which is probably why I'm being so nosey. Will DM you a link to keep some semblance of privacy on t'internet
 
Looks sick! Mainly hard edge, lots of branding/product as it pays the bills. Pivoting into automotive renders in my downtime which is probably why I'm being so nosey. Will DM you a link to keep some semblance of privacy on t'internet

Cheers dude! And that makes perfect sense!

What are the odds, we're both called Bandit and both do automotive/3D work :ROFLMAO:
 
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